Ad tech and influencer campaigns
for a mobile games and apps studio
For a studio developing mobile games and apps we worked inside the marketing team for a year and a half: sourced and negotiated international bloggers for integrations, wrote briefs for ad videos, set up and tested advertising, implemented analytics tools and solved the technical problems between marketing and development.
What we did
Worked on advertising projects and the hard organisational and technical questions between marketing and the development team; tested and configured ads; negotiated with partners; found and negotiated with foreign bloggers for integrations; wrote briefs for advertising videos; implemented analytics tools.
The result
Successful influencer buys, technical solutions for advertising that the studio kept using, and the habit of treating marketing as an engineering problem that we brought to every later project.