Coding, AI and game-building for kids,
taught by people who build for a living
Children learn to code fastest when the thing they build is theirs: a game their friends can play, a bot that answers in their family chat, a site about their team. Our tutors are working developers who ship real products, and every month a child finishes something that runs. Parents get a short written report after each block: what was built, what clicked, what comes next.
Three tracks
Ages 8 to 11: play and logic. Scratch and Roblox Studio. Loops, conditions, events, variables, through games the child invents. Result: a playable game every month.
Ages 11 to 14: Python and first apps. Syntax through small games, then a quiz app, a simple website, a text adventure. Result: a project with real code in a public repository.
Ages 14 to 17: build like a developer. Telegram bots, web pages, APIs, a first AI assistant built with the same tools we use for clients. Result: a portfolio of three projects and a basic understanding of how software is shipped.
How a lesson works
Ten minutes of recap, thirty-five minutes of building together, ten minutes of the child explaining what they built, five minutes of homework setup. No slides-only theory; the child’s hands are on the keyboard the whole time.
For parents
One tutor for the whole track, a schedule in your time zone, a written report after each block, and a chat where you can ask the tutor anything. You see the projects, not just grades.
Why us
We are not a school with a curriculum written years ago. We build AI agents, bots and apps for clients every week, and we teach children the tools and habits that actually exist in the industry today, including working with AI the right way: as a tool, with understanding, not as a cheat.
Packages and pricing
30 minutes online with a tutor: the child builds a tiny game or bot, the parent gets a recommendation of track and level.
- Level check through play, not a test
- Track and pace recommendation
- Written note for the parent
60-minute private lessons, 1 or 2 a week, on the child's own project. Flexible schedule, any time zone.
- Personal plan by age and interest
- Own project every month
- Homework with a tutor's review
- Written report to parents after each block
- Chat with the tutor between lessons
Groups of 3 to 5 children of the same age and level, 2 lessons a week, a shared project and a demo day at the end of each module.
- Fixed group, fixed tutor
- 8 lessons a month
- Team project and demo day
- Portfolio page for each child
- Monthly report to parents
Prices are starting points for typical scope. The exact number comes with a written plan after a 30-minute call; it does not change once agreed.
Structure, documentation and tests ship with every build, so any developer, or a person with an AI assistant, can continue without us. If you want us to keep making changes, support and development by our team start at $500 a month.
FAQ
What age can start?
From 8 with Scratch and Roblox Studio: logic, loops and events through games. From 11 we move to Python. From 14 teenagers build Telegram bots, sites and use AI tools the way working developers do, and leave with a portfolio.
Who teaches?
Working developers and marketers from our team, the same people who build client products. Every tutor has a teaching plan per track and is reviewed on the first lessons by a senior.
What does the child need?
A laptop or desktop with a browser and a stable connection. All tools are free: Scratch, Roblox Studio, Python, Replit or VS Code. We help set everything up on the trial lesson.
How do I know it is working?
Every month the child finishes a project you can open and play. After each block you get a short written report. If the child is not enjoying it, we change the track or stop, with no penalty.
Which languages are lessons in?
English, Russian and Ukrainian with our own tutors; other languages on request. Interfaces and materials are available in all ten languages of this site.